Games with Gold, June 2022: From Aven Colony to Super Meat Boy

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we arrive June 2022 with good old men Games with goldto tell the truth without seeing major differences regarding the classic trend of the service, but at least for now it’s two out of four games, with a delivery that will surely satisfy management enthusiasts, city builders and the like. genus.

In any case, there’s also something “classic” for those who haven’t tried it before, so all in all, it’s definitely not one of the worst months ever seen in this Microsoft venture. Meanwhile, anticipation is building for the next week’s news from the Xbox & Bethesda Showcase on June 12 at 7:00 pm, and something may come up on the services front as well.

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Games with gold, games of June 2022

Games with gold, games of June 2022

Given that some “surprises” have already been announced by Microsoft for the event, we can expect updates on Xbox Game Pass, but it’s not certain things will change in other cases as well. The famous rumor about a general remake of Xbox Live always comes to mind, with the possible disappearance of Gold for multiplayer and thus becoming free, and a general shift towards Game Pass, but for now it’s all pure science. remained. and there doesn’t seem to be any prospects for it to materialize in the short term. In any case, this is an important moment for Xbox, and so we look forward to hearing about the important news the company has planned on the gaming front for this year.

Aven Colony – June 1 – 30

Lovers of the construction and management of cities and various settlements, as we said above, there is something to be happy about Games with Gold this month. actually starts with Aven ColonyStarting June 1st, this extraordinary video game is available to trigger a dose of design and build.

Mothership Entertainment’s game proposes that we establish a human colony on the planet Aven Prime by exploiting the planet’s resources and attempting to assemble increasingly advanced structures by confronting the threats of an initially hostile environment. The fact that you find yourself colonizing an alien planet brings quite different mechanics from normal city builders, facing more extreme threats, as well as the need to use technologies and structures far more advanced than we can find elsewhere, in actually more deeply rooted titles. It is therefore a matter of discovering dangers, neutralizing them, building and expanding on the surface of the planet, keeping an eye on a number of parameters important to the health of our colony.

Project Highrise: Architect’s Edition – June 16 to July 15

Project Highrise, a view of the skyscraper

Project Highrise, a view of the skyscraper

So, let’s proceed with such full immersion in the construction of cities and various settlements. Project Highrise: Architect’s Edition, thus from the colonization of alien planets to a more usual civil building design for humanity, in this case on the Earth’s surface. Kalypso Media’s game is not really a city building game, but rather a kind of skyscraper simulation: in this case, it’s about mastering the construction of skyscrapers, making them as impressive and elegant as possible, and then managing the spaces in the best possible way. To meet the needs of residents and citizens. As architects responsible for constructing some of the city’s most important buildings, it is our duty to try not only to create beautiful and impressive skyscrapers, but also to be as efficient and functional as possible in every respect. The constructive aspect is therefore only part of the game, since then it takes over with a large number of activities that must be carefully followed, which are connected with the control of the internal affairs of the buildings.

Super Meat Boy – June 1-15

Super Meat Boy, a screenshot

Super Meat Boy, a screenshot

One of the biggest representatives of the new wave of “hardcore” indie platform games, super meat boy It is the project that started Edmund McMillen and Tommy Refenes with a game that returns to the historical foundations of the platform by offering simple but extremely challenging action across platforms, at simple but inflexible levels, and where the slightest mistake is costly. This is the glorification of the fundamentals of the platform, millimeter leap and absolute talent, first of all, in the control of the main character return heroes of the action, in this classic epic of the hero who started in search of the kidnapped girl. All the surrounding elements are absolutely crazy: the hero is a meat cube that leaves traces of blood around the levels, the villain in the quest is Dr. Fetus, while various quotes are a whole series of quotes. Background to more than 300 levels to complete. Super Meat Boy puts the player’s dexterity back at the center of the experience, the ability to control the hero down to the millimeter amid levels filled with traps and dangers, offering a level of difficulty that is hard to digest in some cases but foreshadows. great satisfaction.

Raskulls – June 16 – 30

Raskulls, an image of the game

Raskulls, an image of the game

Around 2010, after some marginal productions, Halfbrick Studios found itself producing highly successful games. Within a few years, real mobile blockbusters like Fruit Ninja and Jetpack Joyride came out, but there were also productions for consoles, including De Blob 2 and this one, which received a lot of attention. Raskulls, a custom action platformer with puzzle elements. The mechanics confuse the endless runner with a kind of Tetris, so to speak: the hero must try to reach the end of the levels as soon as possible, and to do this he must eliminate threats and find the fastest trajectories to reach. aim. That’s where puzzle-style mechanics come into play: There are colored blocks on the way that can be destroyed using a magic wand, but these are partially transformed and rearranged into new arrangements, merging with colors and disappearing in a somewhat watchable way. .Tetris. It’s an interesting reinterpretation of the platform game, showing the brilliance of ideas that were set in motion about the genre around 2010.

Source: Multiplayer

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