Keep The echo has fallen. The eleventh and final boss of World of Warcraft founders: Shadowlands, one of the most difficult final bosses of the modern era of WoW, in one of the most difficult raids of the post-disaster era is finally complete . He was defeated.
It still takes 277 tries to win this well-deserved World Cup. Although their American rivals left Liquid an hour before the European victory because some of its members had understandable personal commitments after 18 days of continuous racing, the victory finally came very quickly.
Fun fact: The prison is one of the few authorities in World of Warcraft history to have a “hidden stage” in mythos complexity. What’s even more surprising is that when activated, it restores a lot of life!
- The first world championship against Prison took place on Saturday March 26, 2022 at 01:21 (Paris time).
The Secret Prison Scene
When Gailler reaches the 10% health threshold, she approaches the center of the arena and draws life energy from Azeroth on her own. oblique life shieldIt’s the big beam of blue and yellow Azerite. By doing so, he restores 32% (up to 42%) of his maximum health points and gains a powerful shield that absorbs a lot of damage.
This last phase marks the arrival of three new techniques in addition to the three previous phases. Below, we discuss how each works (in a simple and concise way):
- [Nouveau] ᲡDeath penalty : New Debuf addresses the player within 30 seconds. This means that when it crashes, expires, or when a player has two stacks, the player dies instantly, leaving two spots on the ground to be absorbed by their footsteps, inflicting a death penalty on players who take turns knocking them out. role. If they don’t get wet, the whole raid carries the death penalty.
- [Nouveau] meteor chain : Big problem against the boss who gets wet in the raid section because the damage is divided between the players concerned.
- [Nouveau] Movement : When a prisoner casts a spell, this ability now requires small areas of debauchery, not additional creatures like at level 3. Whenever a player loses damage from this opportunity, the area affected by the ledge is increased.
- cursed rune : The bomb is aimed at the player. He must throw himself into one of the arena’s pipelines so as not to hurt his allies. The bomb pushes him back, allowing him to rise to the surface and not die falling into this “hole”.
- decimator : Large area to avoid (in case of sudden death pain) and removal of all players except injury every 3 seconds for 21 seconds.
- debris landslide : Large areas where you should not suffer from sudden death. It’s quite simple.
Well, above all the main threat is obvious ᲡDeath penalty. The idea is that after the stealth phase of the prisoner begins, no more than 2m25 should be defeated. On the contrary ᲡDeath penaltyObjective:
- 29 seconds: unlock the first debuff, then wet both places
- 58 seconds: Destroy two new debuffs, then wet all four locations
- 1m27: Deploy four new debuggers, then wet 8 places
- 1m56: Unleash all eight debuffs, then soak all 16 spots
- 2m25: “Light rage”
16 because it is absolutely impossible to cancel death sentence So the goal is to beat the boss before the end of these 16 disputes, that is to say in the “secret phase” after 2 minutes 25 seconds. Although theoretically difficult, a Fighter Weapons And it’s awful deadly attack Allows Echo players to enter Stage 50, reducing the amount of healing and absorb they receive by 50%! Ე is huge!
Once this trick was known, there was only one thing left to do: perfect yourself until stage 4, then master the new mechanics, especially horror, to perfection. Movement This also does not allow the slightest error: at the slightest touch of the player, the territory extends very quickly.
Despite some extremely risky “luckies” and attempts, Echo did it anyway: a “perfect attempt” took place, laying the foundations for what we know today as the first prison world:
The first composition of the prison world
The composition that evoked the first world resonance against the prison is not surprising, and moreover, it is undoubtedly one of the most “classic” that we have seen in the tomb of the founders. More than usual, but “classic” in the sense that it relies primarily on a balance of far DPS and high throughput.
In terms of health insurance, it is still the 5th composition recommended by two people. holy priests And an Დ DisciplinedA very solid base. existence mulberry mulberry You might be surprised, but this explains The comeback Besides the possibility of using Order of the Dead (Ventilation) very regular (about every 1m30).
The composition of DPS in foxes is still quite commonplace, if we exclude the presence of 3. Warriors in the group. The presence also explained by the great single or multi-target strength of this level of two DPS specializations in this class. Rarely seen, but in a fun place! Moreover, even expertise counts. Weapons He is very powerful at this level, his existence during this battle has only one purpose: to use the healing reduction effect. deadly attack And lower the cure received by the Jails at stage 4, which is the passage to the famous “Secret Stage”!
By far, it is the return of a composition consisting of an accumulation of “moment specificity”. Triple Druids ᲑBalanceTriple wizards demonology… No need to draw, it’s an important element of the level, especially when you need clean and relatively slow movements on the same target.
Find different advancements
Source : Millenium
