With the release of World of Warcraft’s latest Raid to World First: Shadowlands with the Founders Sepulcher software feature, many players unfamiliar with guild play at this level are concerned about the “slow progression” of high-level guilds in due to complexity. myth.
Although many assumptions have been made, which are often very wrong; Crueladki Recently announced of twitter The thoughts and reasons of the best guilds in the world that led them to make this choice. Cruella, let me remind you, is one of the best known guild players in the world. Method.
Race to the First World: Krueladk’s Definition
Inside Topic Released on the night of March 9-10, 2022, Cruella explained why the world’s major guilds prefer farming equipment with heroic complexity over legendary complexity. Many players are genuinely interested, because at the time of writing these lines only four bosses (almost five) have been defeated by a Liquid guild in legendary mode, while others are struggling to advance.
Most gamers, Twitter experts, say they know what a story it is, as it’s often jokingly (or not) called. But Cruella wanted to clarify the situation and explain how this progression differs from the previous one and is unique for a reason.
Why farm on heroic difficulty instead of leveling up in legend?
Specifically, the basic idea is to get as many bonus sets as possible. Remember that patch 9.2 is the patch that brings class armor back into the game and gives a significant bonus to those who manage to get it. Thus, guilds try to get 4 out of 5 coins available for each of their players.
In order to achieve this goal in a minimum of time, each player in each guild has several characters. Cruella explains for example that there are 3 of them. hunters With demonsSome players even go as far as having the same class 5 times.
Starting March 9, 2022, during Mythic Mode release week, the goal is to kill the 9th and 10th Dreadlords and Rygelon raid bosses on Heroic Mode for each of these characters (obviously in the guild). After that, the same process takes place in normal mode. Each character kills these two bosses and guarantees them directly to these two “token drop” farms, thanks to the character who has the ID from last week in Anduin Vrin, the eighth boss of the raid.
At this point, if one of the characters that kills all those bosses doesn’t even win a single staged, Cruella argues that they’re guaranteed not to have their own 4-piece set, and therefore that he will be at a serious disadvantage compared to others. At this point, players choose their “hand”, i.e. their protagonist, and thus neglect the heroes with the fewest sets. It is important to understand that this character will remain “in the hands” of each player’s grave until progression is complete!
When this stage is complete, here is the so-called. The “helpers” will take action. Simply put, Race to World First Guilds urges many “regular” players to kill Halondrus, Lihuvim, and Anduin. Three sets obtained in this “wing”.
That’s why “helpers” join the group as soon as they have one of these sets of authority (and provided they haven’t been robbed this week). That way, if they get the set, they just have to offer it to the guild that hired them for a few million gold in exchange for different amounts.
Finally, Cruella explains in her own thread that only after achieving these many “splits” can a legendary regime be considered, adding that the hero mode fortress is not defeated by the world of the best. guilds simply because it doesn’t offer it. . Adjust. If one of the legendary regime’s officials finds themselves in an impassable wall, they leave a possible gateway in their place.
Source : Millenium