Professional League of Legends players have always excelled in their ability to get the most out of champions who fail to climb the leaderboard. Riot Games has always had issues with certain characters relying too heavily on player level or team synergy. This has led to a few champions that the developer must be very careful with because if they can survive in ranked play, they will begin to dominate the competitive landscape with an iron fist.
Riot is a big deal with competitive play
What is worrying is that the situation seems to have exploded in recent years. For a while, all eyes should be on a few common suspects. But the list has grown with new additions and To understand the difference between professional League of Legends players and the average community level, just look at the top champions at each position.. A situation that becomes apparent becomes relatively easy.
Looking at the table, the most frequently used champions in League of Legends competitions are among the least powerful in ranked matches. Again, there have always been similar cases, but rarely so exaggerated.. Especially considering that the other champion choices won’t solve the problems. With an average stake, Jayce is behind Gwen with a profit margin of 47.1%. A similar situation is for Ryze (44.9%), below Twisted Fate or Aphelios (45.3%), just behind Jinks and Zer.
As if that weren’t enough, we removed all this data from the 12.6 update. This patch provides us with more data due to the recent release of the latest patch. However, in the 12.7 update currently available in the League of Legends client, The breakdowns were handled by the four most successful champions in competitive play, Ryze, Zeri, Jayce and Lee Sin, further widening the gap between average players and League of Legends pros..
This is one of the most difficult Riot Games you can encounter in Champions League Legends. These aren’t characters that can be fixed with a simple stat fix, and in some cases the mid-tier updates that Riot Games has rolled out to Olaf and Swayne won’t work either. In cases like Ryze, the developer has already said that the only alternative is a complete overhaul of the game, sacrificing some abilities or keeping it on all the time.
The truth is, the evolution of professional gaming has taken Riot Games by surprise, and similar cases are on the rise. The developer’s goal is to keep the various characters in the competitive circle and keeping ranked games in balance is nearly impossible.. However, it seems that the company is not ready to rethink in the near future.
Remark : The data comes from all four major leagues, with a League of Legends patch win ratio of up to 12.6. The asset variable represents the average number of picks and bans in each patch where the contest takes place.
Source : Millenium
