Those who have played League of Legends for many years will already remember how difficult it was to integrate voice chat into the game. We can also recall the controversy around Curse Voice, which initially excluded the possibility of using this device. Years of play. Voice chat is now available for multiple seasons! But only for our friends list or our group.
The power of services like Discord has taken over League’s voice chat, and the latter is probably the most frequently used program when playing with friends. On the other hand, when entering a game alone – without knowing your teammates – non-verbal communication seems to be the unspoken rule. But that’s just an impression and we have to look at the numbers – what if we invite teammates we don’t know to our Discord?
long-term work
to see Mr. Predor Very interesting on Reddit. He challenged his teammates in every game and had 229 experience games. Specifically, he had the SoloQ Diamond 2 Master title, so a pretty high ELO. In this example, 325 players agreed to join by voting representing 40% of their games..
With such an example, he began to produce some interesting statistics. Frankly, English is the dominant language in this experiment and there were only 4 instances where he spoke native Finnish and another 6 instances where people spoke to each other in another language. But perhaps the most pressing fact is that he made a profit margin of 53%, which is 3% more than the profit margin for the season..
The secret to earning more?
He said this is normal because there are a total of 4 factors that increase performance when reading with voice chat:
- Improved ability to make quick decisions regarding targets, combat and macro
- Improved ability to track enemy position in Fog of War (Forester and Medium/Roaming Support)
- Ability to facilitate player tilt
- Possibility to review the game plan and power peaks.
One of the issues that should be emphasized when discussing voice chat in League of Legends is toxicity. But what Mr. Predor said is the opposite of what most of us assume because he Think less toxicity – And this is due to three factors:
- Speaking loudly to someone will humanize them and make you less toxic.
- Fewer misunderstandings during gameplay, resulting in less neglect
- Toxic people are less likely to associate with singing
Will Riot consider integrating voice chat in League of Legends in the same way as Valorant if it causes problems with this title? Მ Time will tell.
Source : Millenium