LoL: Aatrox Mechanic Removed Shows How Riot’s Internal Testing Works

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many players League of Legends I want to participate in the Riot Games game tests. Some developer departments spend countless hours testing new features that may never be in the game to help develop new champions and upgrades. This gives them instant access to some very interesting mechanics, the rest of which is a mystery to us.

However, it would be wrong to think that their games run directly on servers or even on PBE like they do. The truth is that they face a much less clear game.

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Canceled mechanic stuck in internal test at Riot Games

One of the few videos from Riot’s testing phase was recently shared by the developers. This is a previewAtrox Doubly interesting. In addition to letting us see what League of Legends playtesting looks like, we can also see some of the added skills, including some very weird ones. It was the effect of his last rank blood moneyAnd the effect was interesting: HP gifted it to a hired ally to reduce damage, ability, and cooling in return.

This video shows many interesting details about Aatrox in just 20 seconds

In the video, this mechanic can be seen working when Zira takes over her partner’s ghost body at the tenth second, but after being tortured for this ability, she falls into a fight. The problem is The idea only worked on paper and can be a little frustratingThis led to some very powerful combos and others that have little use in-game. Also, it was a bit awkward because the best way to make it work (albeit faster) was with a passive type system Kalista and had an overall effect. The Atroxies were too frustrated for their allies.

Going back to Riot Games’ exciting game testing section, you only need one look to figure it out. The mystery of society is baseless in this. Sure, it’s a lot of fun to test skills that aren’t in the game at all, but it lacks clarity. For the first few seconds we see Aatrox using a skill very similar to his E before rendering, it’s almost invisible, and from there his abilities become almost imperceptibly shaded or highlighted spots that don’t even come close developers. standards.

Very Blurry Skill Effects - League of Legends
Skill effects are too vague

We also see some interesting details. In addition to visual representations of “keys,” Atrox presses to make his abilities more visible.. Moreover, they tried to introduce a very interesting improvement in the in-game communication system so that other players can play a normal game with existing champions trying to face the new monster created by Riot Games.

Fortunately, Riot is increasingly open to such documentation of what might be coming to League of Legends. Developers are creating more and more videos, so we can take a look at some failed ideas and see how crazy it can be to test them.

Source : Millenium

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