Some of the most powerful spells in League of Legends move the character. Having more mobility and thinking about cosplaying Savon de Marseille could be the champion himself, or the opposing champions can send them to your teammates or if they are too aggressive, send them to the opposing team. Not only is Dragon’s Rage one of the most powerful spells in the game, but it’s one of the reasons Lee Xin remains so powerful after all these years without any major changes to his set of enchantments. but also diversity. However, enough about the Blind Monk as the highlighted action takes place between the two giants of Summoner’s Rift.
It’s a Minotaur and a titan of the bar walking in the abyss…
Nautilus Hostel (A) is a rather peculiar pastime. Like Thresh’s Death Penalty (A), with this spell Nautilus moves more than his opponent, unlike Lightning Speed Rocket Hook (A), which knocks the opponent back into the Golem. Here, however, the Nautilus interacts with Alistair’s (W) attack and not Piltover’s machine, allowing the opponent to retreat. During the action, Nautilus moves into midfield in hopes of punishing his opponent Jarvan, who tries to take the T1 midfield. When the Abyss Titan uses his Q, the Minotaur, played by a supporter of an enemy team, fights his action and knocks him back with his bot.
The action goes like this. Nautilus sends for a landing, but Alistair has already used his W before he can hit him. You should know that in League of Legends, if you have the talent and your opponent pushes you, your magic will continue to be where you started. So here Borting hits Jarvan while technically Nautilus says he’s in range. Then in League of Legends, it’s a spell that always wins rather than a champion position. As the champion’s kick returned to base, everyone saw footage of Lee Xin’s resounding shot (A) exploding across the map.
Other such in-game interactions
It is not only this interaction that creates sudden movements. Many ADC players can counter Blitzkrank’s tight grip by using Ezreal’s Arcane Shift (E) or Tristana’s Rocket Jump (W). Used when needed, both of these spells can allow the shooter to move after being grabbed by the Steam Golem, but only while it’s still in combat. Apart from excellent reactivity (and/or anticipation), time is still quite tight, this action requires a good ping to be successful.
Source : Millenium