Warzone Dev Explains Key POI Changes Coming In Season 3

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As Warzone’s 3rd season heats up, game developers are quick to chat about the overall direction of the Battle Royale title, live on streams from various creators.

Activision’s Chief Creative Officer, Josh Bridge, recently aired on OpTic TeeP to explain why Warzone may not have a bigger turnover on the map, and also joined FaZe Swagg to explain why the console FOV slider did not. Now, in addition to confirming that “meta change” is coming to sniper rifles, Raven Software Chief Creative Officer Taven Thimons has shared his thoughts on the state of Peak and potential changes coming to the point. of interest (POI) of Caldera.

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Timmins, the Baka Bros of Complexity. “Honestly, I love the top,” he said on Tuesday, “and I say that as a player. The reason I love it is that I can’t really think of the Warzone experience so far “If you sit down and get it, you now have a place to skydive anywhere on the map.”

In discussing the matter, Timmins focused on finding that Caldera is currently using systems built for Verdunsky over two years ago and is therefore interested in changing and adding features (e.g. Ghost rendering and addition of redistribution balloons). give meaning together to the map and work together.

Source : dbl tap

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